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about me
tygutowski
software engineer &
about me
im tygutowski, a software engineer based in virginia. i think games are the most expressive form of art, and i love playing them, making them, and analysing them. im a big fan of optimization, though i dislike frontend development.
i am fairly active on bluesky.
currently im working on two games:
hurticulture, a coop farming horror, and
MIDAS, a puzzle platformer.
i expect this blog to be populated with devlogs of my games, case studies about game design, and anything i may be temporarily passionate about.
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midas
An overview of development about Midas, a puzzle game where anything the player touches turns to gold.
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The PEPER Genre
A case study about horror PEPER games, such as Lethal Company, Content Warning & KLETKA.
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